//提交战斗指令 {"1":{"附加":4,"目标":7,"类型":"攻击","id":"36","敌我":0,"参数":""},"mb":[1]}

// @ts-ignore
export async function execute(client_id,message_json) {
    let characters = G.Characters.get_current_login_characters(client_id);
    //判断是否真的处于战斗中
    if(characters["战斗开关"] !== 0){
        //处于战斗中则设置本回合战斗指令
        G.FightUtils.set_cmd(characters,message_json);
    }
}
